GrooveServer

Name: GrooveServer
Joined On: Jan 09, 2007
Maintag: GrooveServer
Age: 29
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Currently: Offline
Last seen: 5/6/08

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BlowMonkey
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XNA

I've started programming with C# and the XNA studio.  So far I love the whole package.  Following the brief tutorial included with the package I was able to make a 3D space ship fly around...With sound effects!  Initially I couldn’t plug my 360 controller into my computer so I had to program it for the keyboard.  Later TuckerIntensity lent me the plug and play adapter.  Now I have Force Feedback!

For my next project I'm creating a F-18 Flight Simulator game.  So far I've found the steepest learning curve to be the 3D models.

I'm using the following free software to develop with:

Code
Visual Studio Express C#
XNA Studio
DirectX SDK (Dec 2006)

Graphics
Maya (Educational Edition)
Bender
GIMP

Audio
Audacity
XACT (Included with XNA)

I'm hoping an XNA development community within 2old2play surfaces.  Feel free to contact me with any tips, comments or suggestions.



Posted by GrooveServer on Mon Jan 29, 2007 @ 8:58 pm EDT | 4 Comments
I've been playing with the XNA as well. So far I've been through a bunch of tutorials (including a semi-exciting flight sim) and working on porting a card library I built in C# so I can create the exciting FreeCell 360.

Posted by Zikan on Mon Jan 29, 2007 @ 9:20 pm EDT

Ive been working with XNA since beta and having fun... last month I havnt had a chance to do anything because I went back to work and some major family issues.. but Ill be going back tomorrow actually to coding

Posted by Falelorn on Mon Jan 29, 2007 @ 10:11 pm EDT

also... we do need a 2o2p XNA forum.. I have considered putting one up if 2o2p doesnt want to (we only have 3-4 people actually using it) so not a lot..

Posted by Falelorn on Mon Jan 29, 2007 @ 10:13 pm EDT

Sounds good - I'm about to dive into XNA and look forward to bouncing ideas off you

Ti

Posted by BlowMonkey on Tue Jan 30, 2007 @ 9:40 am EDT

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